All Articles by Johan Malmsten

312 Articles

Learning Blender 3D’s Grease Pencil – Day 1 & 2

After much temptation I have now finally started my attempts to try to learn Grease Pencil in Blender 3D. I have dabbled for a while with Blender in general. Doing some abstract models and animations. But now is the time for me to jump in to do what I have spent most of my hobbies doing. 2D animation.

This will be an intermittent series of posts where I simply document what I am doing in Grease Pencil. Following various tutorials and trying to find ways to learn this thingamajigg enough to be able to call myself proficient in it.

Day 1 consisted of just getting a hang of the interface. How to draw simple lines. How to make the keyframes play in the order I want. And what better way to do that than to bring out ye olde bouncing ball. When all else fails. One never can go wrong with the bouncy ball.

Day 2 is today and I went ahead doing some more bouncy balls.

But balls are fun and all,, though I wanted to try out colors. So instead of a bouncy ball, here’s a blinking ducky… thing…

Ok… I realize now that exporting these as videos might not be that great of an idea as I they are very short loops. But with that ducky thingy I did find a rather nice workflow thing where I basically set up each color as a material. And I can then hot-swap them after I did the coloring of the drawings and it automatically updates on all frames that uses that material/color. I mean… this is a feature I have heard of for years and it seems like a very nice thing to have when doing big projects. So in a sense, it’s basically just me being late to the proverbial party.

Oh, well..

I’ll see if I can get some more stuff through this thing.

Oh, and holy heck it’s been a long time since I did anything on this site.

210628 GoProHero9BlackSlowestMoTest

210503 – “Hey!” short

210406

210321 – Yet another sped up twitch stream

As the title says, it is another one of them. I need to set something up so I can make these on a more regular basis. And actually knowing what I am supposed to animate before I start to stream to an audience of… 1… I think that’s a bug… It’s probably zero viewers.

210315

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Animating in Krita – Dog Sitting up – 210306 Speedup

Continue reading Animating in Krita – Dog Sitting up – 210306 Speedup

20sec 210227

Continue reading 20sec 210227

jmalmsten Scope Ident

Well. It is a new year, so I guess I need a new ident for youtube videos!

Continue reading jmalmsten Scope Ident

Colourful Tattoo

Japanese tattoos have always fascinated me Continue reading Colourful Tattoo

A still and an animation Double-Feature

This don’t happen often. Continue reading A still and an animation Double-Feature

Playing around a bit with clean BW and halftone

Just wanted to try out halftones and pure black and white. Continue reading Playing around a bit with clean BW and halftone

What, whait?! No updates for like… a year?!

Yes, I am alive. Continue reading What, whait?! No updates for like… a year?!

SMA 181115 – min75 sec 38

This time I revisited the ol’ min 75… but this time I got past it at least. 🙂

The finished shot:

 

The sped up creation:

 

See work in progress playlists here:

https://www.jmalmsten.com/sma-playlists/

For more information about what this is all about check out this page:

https://www.jmalmsten.com/yes-yet-another-reboot-of-the-sma-project-rules-and-such/

Anyways… as the immortal Number 6 used to say:

Be seeing you!

SMA 181115 – min52 sec 06

So now the first segment is done.

As I said in the overview post. I have no idea where this project will end up story-wise… I will mainly animate it according to what seems interesting each time.

I am heavily considering moving over to Krita instead for animation though… mainly because it is mainly pixel based and has a decent timeline for animation (especially compared with Photoshop).

This is the result of two days of streaming:

See the creation of it here:

See work in progress playlists here:

https://www.jmalmsten.com/sma-playlists/

For more information about what this is all about check out this page:

https://www.jmalmsten.com/yes-yet-another-reboot-of-the-sma-project-rules-and-such/

Anyways… as the immortal Number 6 used to say:

Be seeing you!

Testing out Krita – And my animation template!

Continue reading Testing out Krita – And my animation template!

Yes! Yet another reboot of the SMA-project! (rules and such)

 

Yes! You read that correctly.

In an effort of continuing the streak I’ve been having with streaming. (well. I’ve done them at least. I have yet to gain followers.) In that attempt I will now revive the old idea of making a feature length movie using random chance as my sole guide.

The deck of 85 cards I started out with is still present and it’s been complemented with another one with 60 cards.

So, The rules I’m setting out for myself (subject of change if need be):

  1. The work will be live-streamed to anyone who cares to look in. (viewable on twitch.tv/jmalmsten_com )
  2. Choosing of the timecode to work on will be done with two decks of cards each streaming session:
    – Deck of 85 cards will select the minute
    – Deck of 60 cards will select the second
    Once drawn the minute card (from the deck of 85) will not be returned to the deck until the project is done!
    Before drawing the seconds card, the timeline will be checked to see that there are no animation already done inside the minute. If it is, then the corresponding cards for those seconds will be set aside until next full draw.
    – It is then up to me as a creator to come up with what will happen during this particular point in the narrative and draw frames accordingly. This can be more than a minute worth’s of content but beware of point 3 below.
    – The method of animation is all up to the animator at the moment. Again. Beware point 3.
  3. A new timecode to work on will only be drawn from the piles when the last timecode is fully finished. Once finished it will not be adjusted in any way until project is finished in full. This includes all visuals. Soundwork may be done according to point 4
  4. The soundwork for each timecode can extend to outside the animation. But once finished, it too should not be touched.
  5. The project will be created in 2K DCI Cinemascope resolution (2048×854) 24 fps and 5.1 surround sound. The finished timecodes will be uploaded to youtube in full HD Cinemascope (1920×800) 2.0 dolby stereo downmix.
  6. THERE IS NO RULE SIX!
  7. The Finished 4K form will be in two versions. Timeline Corrected where the narrative flows as on the timeline of the NLE. And a second one will be created that keeps the randomised shot-order mainly for fun of the viewer.
  8. Two playlist will be maintained on youtube ( youtube.com/jmalmsten ), the timeline-accurate order and the randomised chronological uploaded order. Gaps in the timeline will have placeholder footage.
  9. Once project is over. A remix of the audio with voice-acting and music will probably ensue before the final directors cut will be released alongside the other two versions.
  10. I’ll probably add something or subtract… we’ll see how things goes. This is a project mainly for fun anyways… (nervous laughter).

181113 – Twitch-speedup

yet another one. This one goes more into the body-horror territories…