No, It didn’t really sit right with me. The latest video being called “kaleidoscopic”. I mean. I liked the visuals. But it was not exactly “kaleido” just “scopic”. I think.
So, please here do enjoy an attempt where I go full on with the kaleidoscopic visuals.
Nearly everything on the audio side is produced with a few first takes with my Behringer DeepMind12 at various presets. recorded and layered with Audacity. There is some kind of electrical interference noise present that I need to troubleshoot. But overall I am very pleased with the result, even if the sound is a bit noisy and muddily mixed at times.
The visuals are all made in Davinci Resolve’s Fusion Tab. A single noise node being filtered and mirrored multiple times and colorized at the end by a second noise node.
Last night I had an urge to do something kaleidoscopic. No real plan beyond that. So this is a fast noise with a duplicate node giving 100 duplicates. Constantly rotating. Interacting with each other. And the usual film treatment on top.
The sound is a drone sound where I turned on my Deepmind 12 and found that the preset it was on at the moment behaved very cool when you just held the note. So I held two low notes, and I pressed the hold key to keep them down virtually. And I just recorded the output to Audacity while manipulating the various faders and volume knob on the synthesizer during the 10+ minute runtime. Just a compressor in post to even out the sound volume as it drifts in and out. I was planning on adding more layers of sounds. But this raw evolving drone was just too neat sounding to risk drowning out.
Abstract forms dance in front of a field of stars. Just an abstract experiment. Presented in Black and White with stereophonic sound in select venues.
_____________________________________
Shot with #BMPCC6KG2. #BRAW 12:1, 2.7K 120fps. Found sounds collected with #Zoom #M4 #Mictrak. Synth sounds created with #VCVRackV2 Sounds processed with #Audiothings #Reels, Audiothings #Springs and #Softube #TapeEchoes
Edited and graded in #BlackmagicDesign #DavinciResolve and rendered in glorious #MonoChrome #BlackAndWhite
After much temptation I have now finally started my attempts to try to learn Grease Pencil in Blender 3D. I have dabbled for a while with Blender in general. Doing some abstract models and animations. But now is the time for me to jump in to do what I have spent most of my hobbies doing. 2D animation.
This will be an intermittent series of posts where I simply document what I am doing in Grease Pencil. Following various tutorials and trying to find ways to learn this thingamajigg enough to be able to call myself proficient in it.
Day 1 consisted of just getting a hang of the interface. How to draw simple lines. How to make the keyframes play in the order I want. And what better way to do that than to bring out ye olde bouncing ball. When all else fails. One never can go wrong with the bouncy ball.
Day 2 is today and I went ahead doing some more bouncy balls.
But balls are fun and all,, though I wanted to try out colors. So instead of a bouncy ball, here’s a blinking ducky… thing…
Ok… I realize now that exporting these as videos might not be that great of an idea as I they are very short loops. But with that ducky thingy I did find a rather nice workflow thing where I basically set up each color as a material. And I can then hot-swap them after I did the coloring of the drawings and it automatically updates on all frames that uses that material/color. I mean… this is a feature I have heard of for years and it seems like a very nice thing to have when doing big projects. So in a sense, it’s basically just me being late to the proverbial party.
Oh, well..
I’ll see if I can get some more stuff through this thing.
Oh, and holy heck it’s been a long time since I did anything on this site.
As the title says, it is another one of them. I need to set something up so I can make these on a more regular basis. And actually knowing what I am supposed to animate before I start to stream to an audience of… 1… I think that’s a bug… It’s probably zero viewers.
As I said in the overview post. I have no idea where this project will end up story-wise… I will mainly animate it according to what seems interesting each time.
I am heavily considering moving over to Krita instead for animation though… mainly because it is mainly pixel based and has a decent timeline for animation (especially compared with Photoshop).