Tag Archives: abstract

240317 – Messing about in Fusion

So, I was sitting at the computer. Watching clips on youtube (as one does) and up popped a video that had a certain clip from a certain japanese show where young teens are forced to evangelize the birth of neon. And I thought. Huh. I could probably do what I saw in that clip.

Okay I may not be able to do the crisp character animation of the Eva Unit 01. But I was not thinking about that. I was thinking about the background. The red and yellow paint flowing past at incredible speed in the background. Reminding me of when filmmakers with little regards to their own safety film close-ups of volcano eruptions with a telephoto lens.

That. I think I can replicate that, at least.

So I opened Fusion and started connecting nodes. And the result was this.

Which resulted in this:

Ok. I couldn’t resist putting it angled over the virtual camera. And as there’s no foreground animation I went ahead and made the colors more contrasty.

All the animation in it is procedural. It’s basically just a few fast noise nodes that have been put through some distortions and colorizations. The only thing making it all move is a single expression that the noise nodes are linked together with.

Point(0.0, time*(2/3))

It moves the canvas of the noise upwards 2/3 of the total height of the resolution.

The eagle eyed of you might have noticed that there indeed are two saver nodes in that node tree. The other is there because I tried extracting the yellow with a color keyer and put it through an XGlow node from the Reactor toolset (please, someone pry me away from XGlow nodes! I love how they look but they take up soooo much time in my node trees! ;D)

The result reminded me of some kind of old school space battle where streaks of lazers burn through the view. Or maybe a kind of athmospheric re-entry of a vehicle. Anyway. It just looked plain cool.

So I had to give it its own render:

I’m not sure what I’ll use these for. It was mainly just an exercise to see if I can put my money where my mouth is, so to speak. I can say. I know how to do that, and be sure that I actually can.

Oh, And I’m counting these in the weekly upload pledge that I am failing so miserably to fulfill. I may know how to do videos, But I struggle with stuff like weekly uploads.

So… anyways…

Be seeing you!

MOAR KALEIDOSKOPIK!!!

No, It didn’t really sit right with me. The latest video being called “kaleidoscopic”. I mean. I liked the visuals. But it was not exactly “kaleido” just “scopic”. I think.

So, please here do enjoy an attempt where I go full on with the kaleidoscopic visuals.

Nearly everything on the audio side is produced with a few first takes with my Behringer DeepMind12 at various presets. recorded and layered with Audacity. There is some kind of electrical interference noise present that I need to troubleshoot. But overall I am very pleased with the result, even if the sound is a bit noisy and muddily mixed at times.

The visuals are all made in Davinci Resolve’s Fusion Tab. A single noise node being filtered and mirrored multiple times and colorized at the end by a second noise node.

Now please enjoy…

Well, I say enjoy… (looking awkwardly off-camera)